March of the Eagles Patch 1.01

As I work on tracking down as many patches as I can to share, I keep learning about games which I’ve never heard of prior to seeing that patches are out for them. March of the Eagles is one of these games, a strategy wargame from Paradox Interactive, has just released patch 1.01:

MAJOR

  • Intercept works when moving to the province.
  • No merging of wars.
  • Changed retreat to have maximum days.
  • userdir.txt can now be used to set user directory (ie settings and save games)
  • Added minimize button to single unit panel.
  • low morale units cannot move into hostile provinces
  • Added disable sound and music separate and just not disable master.
  • Added weather effect on island fortress.
  • Flanks that flee during first hours of combat take more casualties

MINOR

  • fixed Gameplay Small armies running around the battlefield that is quite hard to get rid of
  • fixed Naval AI: tries to blockage as much as it can even with a too small fleet
  • fixed Transport shouldn’t increase positioning as much
  • Naval ai more able to start blockades.
  • Blockade ai uses intercept
  • Fixed Spelling error in Military Access messages
  • Fixed Spelling errors in Tutorial Chapter 5, Page 7
  • Fixed [Map/Decision] Lauenburg, Berg & Kingdom of westphalia
  • Fixed Objectives review – adding and moving some objectives
  • Added validation data to ledger interface military tab to prevent CTD due to invalid army.
  • Changed some strange garrison related checks in combat system.
  • More guarantees from the ai.
  • Fixed Morocco does not have a capital
  • Fixed 2107: Guriev to Orenburg
  • Fixed Event Mustafa IV for OE
  • Fixed Map: Knin 945 complain
  • Fixed Missing Berg Ruler
  • Fixed Tooltip gives monthly replacement rate, but says daily.
  • Fixed Can’t create westphalia if satellites?
  • Fixed No HEADER in WE HAVE DISBANDED COALITION message
  • Fixed march to sound of guns to not teleport over blocked straits.
  • Fixed garrison correct retreat if attacked outside fort.
  • Ai redistribution of leaders.
  • Bombard phase more dependent of leader skill.
  • Fixed Unit Mislabeled in the French OOB
  • Fixed Map: cores changes
  • Fixed Unit Graphics are the wrong countries in the 2e Corps
  • Changed naval experience scale to match the 1 ship squadron size.
  • Added tooltip to single unit panel minimize/maximize.
  • Corrected retreat behavior when fighting at fort.
  • optimized owner area pathfind
  • large army ai
  • fixed leader frontage trait
  • automatic flank composition slightly better at getting commands.
  • starting relations between aus – tur better
  • peace ai more prone to accept good peace deals in long wars
  • peace ai more prone to demand peace deals in long wars
  • Fixed reserves getting targeted when they should be safe.
  • Fixed transfer subunit issue with “dead” brigades.
  • Fixed fault in checkhideinfortress.
  • Fixed AI peace offer occupied check and tweaked the spam frequency.
  • Remade faulty supply coeff + fixed tooltip.
  • Fixed culture map mode problems
  • Changed trigger tooltip to use X instead of * for false.
  • Changed so CallAllyActions localization ACTOR allways is the coalition leader.
  • Concede defeat victor prestige gain is now capped to the defeated prestige.
  • Hide in fort units will not automatic join combat in besieged province
  • Fixed repair at sea.
  • Fixed redundant “Battle of” in warscore tooltip.
  • Removed warscore tooltip battle entries with value less that 0.1
  • Fixed automatic return of expeditionary forces when not fighting wars together and not in coalition
  • Fixed AI regular army not to try to leave fortress under siege if no chance to win.
  • Fixed hiding in fortress not to trigger false when enemy is moving from province and thus attacking them.
  • Fixed dominant check to take the country with highest dominance score as successor. Second check is on country strength.
  • Fixed Danish generals: 4 new ones + 1 correction
  • Fixed Bavarian generals: 8 new ones
  • No ref count graphics optimization
  • Large army fixes
  • Long war peace deals.
  • Morale from out of supply not blocked.
  • Fixed Map: cores changes
  • Fixed Saxony generals: 5 new, 3 corrections, 2 moves
  • Island fortress interface fix
  • Army AI fixes
  • Added sveaborg as island fortress and degraded it to lvl 2.
  • Added extended island fortress tooltip.
  • CanBeAnnexed only calcs peace cost from citys and not all provinces.
  • Fixed rallypoint mapicons displayed not pruned by owner country.
  • Fixed naval rallypoint in militaryview to show up correctly when set on province with no valid landpath.
  • Tiny Soldiers(tm) fix.
  • Fixed reset of peaceoffer when using back button.
  • Fixed AI army missing invasion target.
  • Fixed Event 10070 not working
  • Attrition on zero strength brigades no longer removes the brigade.
  • Super small out of supply units can still get supplies.

FOR MODDERS

  • Mod system from CK2
  • Fixed faulty mod file handling.
  • Fixed mod savegame paths.

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