Crysis 3 Patch 1.1

An auto-update coming at you with lots of fixes, bringing Crysis 3 up to version 1.1. From the full notes, this offers the following fixes:

  • Fix for users getting stuck in the Pinger
  • Fix for Flashbang/Smoke grenade reactions not displaying in Kill Cam
  • Fix for crosshair becoming invisible after certain actions
  • Fixes for squads joining and disconnecting from servers
  • Fix for players being unable to fire or reload occasionally
  • Fix for users occasionally being able to hear VTOL damage siren constantly
  • Weapons retrieved from the ground now have the correct attachments
  • Fix for players getting stuck if ripping HMG off VTOL during destruction
  • Fix for being unable to detonate C4 after host migration on consoles
  • Fix for game not ending correctly if last opponent triggers a host migration
  • Fix for issue where sometimes rip and throw weapons would not deal damage in smoke grenades
  • Fix for relay in CTR becoming stuck if picking up relay during shotgun reload
  • Fix for icons disappearing occasionally in CTR
  • Fix for players occasionally spawning with wrong loadout in Assault (PC Only)
  • Last Man Standing no longer displayed in Hunter for players that have just died
  • Fixed issue with teams during host migration in Hunter/Assault
  • Significant optimisation to Medium detail settings (PC Only)
  • Particle optimisation (PC Only)

Additionally, single player gets these additional updates:

  • Fix for crash when loading a checkpoint under certain circumstances during <final sequences of the game>
  • Fix for the player not being able to pass the first hacking challenge in Jailbreak if the “melee” action is assigned on the “F” key
  • Fix for the Hammer pistol laser pointer attachment not being unlocked after completing Jailbreak which prevented players from reaching 100% completion
  • Fix for rare bug at the end of the River mission which resulted in the player losing most of their inventory, the possibility to pick-up items and the bow
  • Fix for lack of feedback sounds when the player pickups ammo from weapons on the floor

And finally, when you enter multi-player for the first time after patching, a behind-the-scenes patch will download with the following additional fixes:

  • Melee whilst sliding damage reduced to match patch A’s melee damage
  • Typhoon mid range damage reduction
  • Bow sensitivity reduced to match Assault Scope values on PS3/X360 as they have similar zoom values. PC remains as before
  • SCAR+Laser long distance effectiveness reduced.
  • Threat Awareness module levelling targets reduced to 3/10 enemy C4′s destroyed
  • Potential fix for “Incoming!” Skill Assessment not levelling up correctly
  • Fix for Social Challenge skill assessments not being tracked correctly

The bottom left of your multiplayer screen should read “[ ONLINE ] [ PATCH_B ]” indicating that the update has been applied. If not, re-enter multiplayer until it is present.

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