Here comes patch 1.2, hot on the heels of patch 1.1, and to be followed shortly by Data Patch C (and no, I don’t know why some get letters and some get numbers). That’s a lot of love for Crysis 3:
- Fixed after-match award dog tags from not loading from the profile correctly
- Fixed root cause of some graphics driver crashes
- Fixed particle shader causing black squares/broken shading on some graphics cards
- Fixed shadering issue with underwater fog
- Fixed issues with non-default controls for weapon customization
- Fixed some issues with binding non-default vehicle controls